464 lines
15 KiB
C#
464 lines
15 KiB
C#
using System.Diagnostics;
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using Mono.Unix.Native;
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using MoonCore.Exceptions;
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using MoonCore.Helpers;
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using MoonCore.Unix.Exceptions;
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using MoonCore.Unix.SecureFs;
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using MoonlightServers.Daemon.Configuration;
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using MoonlightServers.Daemon.Helpers;
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namespace MoonlightServers.Daemon.ServerSystem.SubSystems;
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public class StorageSubSystem : ServerSubSystem
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{
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private readonly AppConfiguration AppConfiguration;
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private SecureFileSystem SecureFileSystem;
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private ServerFileSystem ServerFileSystem;
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private ConsoleSubSystem ConsoleSubSystem;
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public string RuntimeVolumePath { get; private set; }
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public string InstallVolumePath { get; private set; }
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public string VirtualDiskPath { get; private set; }
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public bool IsVirtualDiskMounted { get; private set; }
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public bool IsInitialized { get; private set; } = false;
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public bool IsFileSystemAccessorCreated { get; private set; } = false;
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public StorageSubSystem(
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Server server,
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ILogger logger,
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AppConfiguration appConfiguration
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) : base(server, logger)
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{
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AppConfiguration = appConfiguration;
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// Runtime Volume
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var runtimePath = Path.Combine(AppConfiguration.Storage.Volumes, Configuration.Id.ToString());
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if (!runtimePath.StartsWith('/'))
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runtimePath = Path.Combine(Directory.GetCurrentDirectory(), runtimePath);
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RuntimeVolumePath = runtimePath;
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// Install Volume
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var installPath = Path.Combine(AppConfiguration.Storage.Install, Configuration.Id.ToString());
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if (!installPath.StartsWith('/'))
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installPath = Path.Combine(Directory.GetCurrentDirectory(), installPath);
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InstallVolumePath = installPath;
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// Virtual Disk
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if (!Configuration.UseVirtualDisk)
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return;
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var virtualDiskPath = Path.Combine(AppConfiguration.Storage.VirtualDisks, $"{Configuration.Id}.img");
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if (!virtualDiskPath.StartsWith('/'))
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virtualDiskPath = Path.Combine(Directory.GetCurrentDirectory(), virtualDiskPath);
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VirtualDiskPath = virtualDiskPath;
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}
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public override async Task Initialize()
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{
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ConsoleSubSystem = Server.GetRequiredSubSystem<ConsoleSubSystem>();
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try
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{
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await Reinitialize();
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}
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catch (Exception e)
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{
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await ConsoleSubSystem.WriteMoonlight(
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"Unable to initialize server file system. Please contact the administrator"
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);
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Logger.LogError("An unhandled error occured while lazy initializing server file system: {e}", e);
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throw;
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}
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}
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public override async Task Delete()
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{
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if (Configuration.UseVirtualDisk)
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await DeleteVirtualDisk();
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await DeleteRuntimeVolume();
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await DeleteInstallVolume();
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}
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public async Task Reinitialize()
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{
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if (IsInitialized && StateMachine.State != ServerState.Offline)
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{
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throw new HttpApiException(
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"Unable to reinitialize storage sub system while the server is not offline",
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400
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);
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}
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IsInitialized = false;
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await EnsureRuntimeVolumeCreated();
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if (Configuration.UseVirtualDisk)
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{
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// Load the state of a possible mount already existing.
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// This ensures we are aware of the mount state after a restart.
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// Without that we would get errors when mounting
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IsVirtualDiskMounted = await CheckVirtualDiskMounted();
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// Ensure we have the virtual disk created and in the correct size
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await EnsureVirtualDisk();
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}
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IsInitialized = true;
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}
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#region Runtime
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public async Task<ServerFileSystem> GetFileSystem()
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{
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if (!await RequestRuntimeVolume(skipPermissions: true))
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throw new HttpApiException("The file system is still initializing. Please try again later", 503);
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return ServerFileSystem;
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}
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// This method allows other sub systems to request access to the runtime volume.
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// The return value specifies if the request to the runtime volume is possible or not
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public async Task<bool> RequestRuntimeVolume(bool skipPermissions = false)
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{
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// If the initialization is still running we don't want to allow access to the runtime volume at all
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if (!IsInitialized)
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return false;
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// If we use virtual disks and the disk isn't already mounted, we need to mount it now
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if (Configuration.UseVirtualDisk && !IsVirtualDiskMounted)
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await MountVirtualDisk();
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if (!IsFileSystemAccessorCreated)
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await CreateFileSystemAccessor();
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if (!skipPermissions)
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await EnsureRuntimePermissions();
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return true;
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}
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private Task EnsureRuntimeVolumeCreated()
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{
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// Create the volume directory if required
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if (!Directory.Exists(RuntimeVolumePath))
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Directory.CreateDirectory(RuntimeVolumePath);
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return Task.CompletedTask;
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}
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private async Task DeleteRuntimeVolume()
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{
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// Already deleted? Then we don't want to care about anything at all
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if (!Directory.Exists(RuntimeVolumePath))
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return;
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// If we use a virtual disk there are no files to delete via the
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// secure file system as the virtual disk is already gone by now
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if (Configuration.UseVirtualDisk)
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{
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Directory.Delete(RuntimeVolumePath, true);
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return;
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}
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// If we still habe a file system accessor, we reuse it :)
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if (IsFileSystemAccessorCreated)
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{
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foreach (var entry in SecureFileSystem.ReadDir("/"))
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{
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if (entry.IsFile)
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SecureFileSystem.Remove(entry.Name);
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else
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SecureFileSystem.RemoveAll(entry.Name);
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}
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await DestroyFileSystemAccessor();
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}
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else
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{
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// If the file system accessor has already been removed we create a temporary one.
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// This handles the case when a server was never accessed and as such there is no accessor created yet
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var sfs = new SecureFileSystem(RuntimeVolumePath);
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foreach (var entry in sfs.ReadDir("/"))
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{
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if (entry.IsFile)
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sfs.Remove(entry.Name);
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else
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sfs.RemoveAll(entry.Name);
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}
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sfs.Dispose();
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}
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Directory.Delete(RuntimeVolumePath, true);
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}
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private Task EnsureRuntimePermissions()
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{
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ArgumentNullException.ThrowIfNull(SecureFileSystem);
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//TODO: Config
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var uid = (int)Syscall.getuid();
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var gid = (int)Syscall.getgid();
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if (uid == 0)
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{
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uid = 998;
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gid = 998;
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}
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// Chown all content of the runtime volume
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foreach (var entry in SecureFileSystem.ReadDir("/"))
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{
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if (entry.IsFile)
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SecureFileSystem.Chown(entry.Name, uid, gid);
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else
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SecureFileSystem.ChownAll(entry.Name, uid, gid);
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}
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// Chown also the main path of the volume
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if (Syscall.chown(RuntimeVolumePath, uid, gid) != 0)
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{
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var error = Stdlib.GetLastError();
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throw new SyscallException(error, "An error occured while chowning runtime volume");
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}
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return Task.CompletedTask;
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}
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private Task CreateFileSystemAccessor()
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{
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SecureFileSystem = new(RuntimeVolumePath);
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ServerFileSystem = new(SecureFileSystem);
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IsFileSystemAccessorCreated = true;
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return Task.CompletedTask;
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}
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private Task DestroyFileSystemAccessor()
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{
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if (!SecureFileSystem.IsDisposed)
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SecureFileSystem.Dispose();
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IsFileSystemAccessorCreated = false;
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return Task.CompletedTask;
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}
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#endregion
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#region Installation
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public Task EnsureInstallVolume()
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{
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if (!Directory.Exists(InstallVolumePath))
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Directory.CreateDirectory(InstallVolumePath);
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return Task.CompletedTask;
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}
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public Task DeleteInstallVolume()
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{
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if (!Directory.Exists(InstallVolumePath))
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return Task.CompletedTask;
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Directory.Delete(InstallVolumePath, true);
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return Task.CompletedTask;
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}
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#endregion
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#region Virtual disks
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private async Task MountVirtualDisk()
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{
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await ConsoleSubSystem.WriteMoonlight("Mounting virtual disk");
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await ExecuteCommand("mount", $"-t auto -o loop {VirtualDiskPath} {RuntimeVolumePath}", true);
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IsVirtualDiskMounted = true;
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}
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private async Task UnmountVirtualDisk()
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{
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await ConsoleSubSystem.WriteMoonlight("Unmounting virtual disk");
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await ExecuteCommand("umount", RuntimeVolumePath, handleExitCode: true);
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IsVirtualDiskMounted = false;
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}
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private async Task<bool> CheckVirtualDiskMounted()
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=> await ExecuteCommand("findmnt", RuntimeVolumePath) == 0;
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private async Task EnsureVirtualDisk()
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{
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var existingDiskInfo = new FileInfo(VirtualDiskPath);
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// Check if we need to create the disk or just check for the size
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if (existingDiskInfo.Exists)
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{
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var expectedSize = ByteConverter.FromMegaBytes(Configuration.Disk).Bytes;
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// If the disk size matches, we are done here
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if (expectedSize == existingDiskInfo.Length)
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{
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Logger.LogDebug("Virtual disk size matches expected size");
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return;
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}
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// We cant resize while the server is running as this would lead to possible file corruptions
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// and crashes of the software the server is running
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if (StateMachine.State != ServerState.Offline)
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{
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Logger.LogDebug("Skipping disk resizing while server is not offline");
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await ConsoleSubSystem.WriteMoonlight("Skipping disk resizing as the server is not offline");
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return;
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}
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if (expectedSize > existingDiskInfo.Length)
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{
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Logger.LogDebug("Detected smaller disk size as expected. Resizing now");
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await ConsoleSubSystem.WriteMoonlight("Preparing to resize virtual disk");
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// If the file system accessor is still open we need to destroy it in order to to resize
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if (IsFileSystemAccessorCreated)
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await DestroyFileSystemAccessor();
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// If the disk is still mounted we need to unmount it in order to resize
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if (IsVirtualDiskMounted)
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await UnmountVirtualDisk();
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// Resize the disk image file
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Logger.LogDebug("Resizing virtual disk file");
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var fileStream = File.Open(VirtualDiskPath, FileMode.Open, FileAccess.ReadWrite, FileShare.None);
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fileStream.SetLength(expectedSize);
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await fileStream.FlushAsync();
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fileStream.Close();
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await fileStream.DisposeAsync();
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// Now we need to run the file system check on the disk
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Logger.LogDebug("Checking virtual disk for corruptions using e2fsck");
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await ConsoleSubSystem.WriteMoonlight("Checking virtual disk for any corruptions");
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await ExecuteCommand(
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"e2fsck",
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$"{AppConfiguration.Storage.VirtualDiskOptions.E2FsckParameters} {VirtualDiskPath}",
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handleExitCode: true
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);
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// Resize the file system
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Logger.LogDebug("Resizing filesystem of virtual disk using resize2fs");
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await ConsoleSubSystem.WriteMoonlight("Resizing virtual disk");
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await ExecuteCommand("resize2fs", VirtualDiskPath, handleExitCode: true);
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// Done :>
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Logger.LogDebug("Successfully resized virtual disk");
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await ConsoleSubSystem.WriteMoonlight("Resize of virtual disk completed");
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}
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else if (existingDiskInfo.Length > expectedSize)
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{
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Logger.LogDebug("Shrink from {expected} to {existing} detected", expectedSize, existingDiskInfo.Length);
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await ConsoleSubSystem.WriteMoonlight(
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"Unable to shrink virtual disk. Virtual disk will stay unmodified"
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);
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Logger.LogWarning(
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"Server disk limit was lower then the size of the virtual disk. Virtual disk wont be resized to prevent loss of files");
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}
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}
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else
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{
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// Create the image file and adjust the size
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Logger.LogDebug("Creating virtual disk");
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await ConsoleSubSystem.WriteMoonlight("Creating virtual disk file. Please be patient");
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var fileStream = File.Open(VirtualDiskPath, FileMode.CreateNew, FileAccess.Write, FileShare.None);
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fileStream.SetLength(
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ByteConverter.FromMegaBytes(Configuration.Disk).Bytes
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);
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await fileStream.FlushAsync();
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fileStream.Close();
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await fileStream.DisposeAsync();
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// Now we want to format it
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Logger.LogDebug("Formatting virtual disk");
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await ConsoleSubSystem.WriteMoonlight("Formatting virtual disk. This can take a bit");
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await ExecuteCommand(
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"mkfs",
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$"-t {AppConfiguration.Storage.VirtualDiskOptions.FileSystemType} {VirtualDiskPath}",
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handleExitCode: true
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);
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// Done :)
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Logger.LogDebug("Successfully created virtual disk");
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await ConsoleSubSystem.WriteMoonlight("Virtual disk created");
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}
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}
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private async Task DeleteVirtualDisk()
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{
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if (IsFileSystemAccessorCreated)
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await DestroyFileSystemAccessor();
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if (IsVirtualDiskMounted)
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await UnmountVirtualDisk();
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File.Delete(VirtualDiskPath);
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}
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private async Task<int> ExecuteCommand(string command, string arguments, bool handleExitCode = false)
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{
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var psi = new ProcessStartInfo()
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{
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FileName = command,
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Arguments = arguments,
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RedirectStandardError = true,
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RedirectStandardOutput = true
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};
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var process = Process.Start(psi);
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if (process == null)
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throw new AggregateException("The spawned process reference is null");
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await process.WaitForExitAsync();
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if (process.ExitCode == 0 || !handleExitCode)
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return process.ExitCode;
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var output = await process.StandardOutput.ReadToEndAsync();
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output += await process.StandardError.ReadToEndAsync();
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throw new Exception($"The command {command} failed: {output}");
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}
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#endregion
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public override async ValueTask DisposeAsync()
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{
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// We check for that just to ensure that we no longer access the file system
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if (IsFileSystemAccessorCreated)
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await DestroyFileSystemAccessor();
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}
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} |