Files
Servers/MoonlightServers.Daemon/ServerSystem/Interfaces/IFileSystem.cs

54 lines
1.7 KiB
C#

namespace MoonlightServers.Daemon.ServerSystem.Interfaces;
public interface IFileSystem : IServerComponent
{
/// <summary>
/// Gets the path of the file system on the host operating system to be reused by other components
/// </summary>
/// <returns>Path to the file systems storage location</returns>
public Task<string> GetPathAsync();
/// <summary>
/// Checks if the file system exists
/// </summary>
/// <returns>True if it does exist. False if it doesn't exist</returns>
public Task<bool> CheckExistsAsync();
/// <summary>
/// Checks if the file system is mounted
/// </summary>
/// <returns>True if its mounted, False if it is not mounted</returns>
public Task<bool> CheckMountedAsync();
/// <summary>
/// Creates the file system. E.g. Creating a virtual disk, formatting it
/// </summary>
/// <returns></returns>
public Task CreateAsync();
/// <summary>
/// Performs checks and optimisations on the file system.
/// E.g. checking for corrupted files, resizing a virtual disk or adjusting file permissions
/// <remarks>Requires <see cref="MountAsync"/> to be called before or the file system to be in a mounted state</remarks>
/// </summary>
/// <returns></returns>
public Task PerformChecksAsync();
/// <summary>
/// Mounts the file system
/// </summary>
/// <returns></returns>
public Task MountAsync();
/// <summary>
/// Unmounts the file system
/// </summary>
/// <returns></returns>
public Task UnmountAsync();
/// <summary>
/// Destroys the file system and its contents
/// </summary>
/// <returns></returns>
public Task DestroyAsync();
}