Re-implemented server state machine. Cleaned up code

TODO: Handle trigger errors
This commit is contained in:
2025-02-12 23:02:00 +01:00
parent 4088bfaef5
commit f45699f300
44 changed files with 913 additions and 831 deletions

View File

@@ -1,29 +1,26 @@
using Microsoft.AspNetCore.SignalR;
using MoonlightServers.Daemon.Helpers;
using MoonlightServers.Daemon.Models;
using MoonlightServers.Daemon.Services;
using MoonlightServers.DaemonShared.Enums;
namespace MoonlightServers.Daemon.Http.Hubs;
public class ServerConsoleHub : Hub
public class ServerWebSocketHub : Hub
{
private readonly ILogger<ServerConsoleHub> Logger;
private readonly ServerConsoleService ConsoleService;
private readonly ILogger<ServerWebSocketHub> Logger;
private readonly ServerWebSocketService WebSocketService;
public ServerConsoleHub(ILogger<ServerConsoleHub> logger, ServerConsoleService consoleService)
public ServerWebSocketHub(ILogger<ServerWebSocketHub> logger, ServerWebSocketService webSocketService)
{
Logger = logger;
ConsoleService = consoleService;
WebSocketService = webSocketService;
}
#region Connection Handlers
public override async Task OnConnectedAsync()
=> await ConsoleService.InitializeClient(Context);
=> await WebSocketService.InitializeClient(Context);
public override async Task OnDisconnectedAsync(Exception? exception)
=> await ConsoleService.DestroyClient(Context);
=> await WebSocketService.DestroyClient(Context);
#endregion
@@ -34,7 +31,7 @@ public class ServerConsoleHub : Hub
{
try
{
await ConsoleService.AuthenticateClient(Context, accessToken);
await WebSocketService.AuthenticateClient(Context, accessToken);
}
catch (Exception e)
{