Refactored/recreated server system. Seperated into sub systems. Still wip

This commit is contained in:
2025-05-29 21:56:38 +02:00
parent f2771acb49
commit b955bd3527
32 changed files with 1642 additions and 1174 deletions

View File

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using MoonlightServers.Daemon.Models.Cache;
using Stateless;
namespace MoonlightServers.Daemon.ServerSystem;
public abstract class ServerSubSystem : IAsyncDisposable
{
protected Server Server { get; private set; }
protected ServerConfiguration Configuration => Server.Configuration;
protected ILogger Logger { get; private set; }
protected StateMachine<ServerState, ServerTrigger> StateMachine => Server.StateMachine;
protected ServerSubSystem(Server server, ILogger logger)
{
Server = server;
Logger = logger;
}
public virtual Task Initialize()
=> Task.CompletedTask;
public virtual Task Delete()
=> Task.CompletedTask;
public virtual ValueTask DisposeAsync()
=> ValueTask.CompletedTask;
}