Moved client api routes to client name space
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250
MoonlightServers.Frontend/UI/Views/Client/Manage.razor
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250
MoonlightServers.Frontend/UI/Views/Client/Manage.razor
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@page "/servers/{ServerId:int}"
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@using Microsoft.AspNetCore.SignalR.Client
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@using MoonlightServers.Shared.Http.Responses.Users.Servers
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@using MoonCore.Blazor.Tailwind.Components
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@using MoonCore.Exceptions
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@using MoonCore.Helpers
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@using MoonlightServers.Frontend.Interfaces
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@using MoonlightServers.Frontend.Models
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@using MoonlightServers.Shared.Enums
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@using MoonlightServers.Frontend.UI.Components
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@using MoonlightServers.Frontend.UI.Components.Servers.ServerTabs
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@inject HttpApiClient ApiClient
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@inject IEnumerable<IServerTabProvider> TabProviders
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@implements IAsyncDisposable
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<LazyLoader Load="Load">
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@if (NotFound)
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{
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<div class="flex flex-col justify-center text-center">
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<img class="h-48 mt-5 mb-3" src="/svg/notfound.svg" alt="Not found illustration">
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<h3 class="mt-2 font-semibold text-white text-lg">
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Server not found
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</h3>
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<p class="mt-1 text-gray-300">
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The server you requested does not exist
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</p>
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</div>
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}
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else
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{
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<div class="card card-body justify-between py-2.5 px-5 flex-row">
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<div class="flex flex-row items-center">
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@{
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var bgColor = State switch
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{
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ServerState.Installing => "bg-primary-500",
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ServerState.Offline => "bg-danger-500",
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ServerState.Starting => "bg-warning-500",
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ServerState.Stopping => "bg-warning-500",
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ServerState.Online => "bg-success-500",
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_ => "bg-gray-500"
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};
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}
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<div class="p-2.5 rounded-full @bgColor me-3"></div>
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<div class="flex flex-col">
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<div class="hidden sm:flex text-lg font-semibold">@Server.Name</div>
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<div class="hidden text-sm text-gray-400 md:flex gap-x-3">
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<span>
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<i class="icon-sparkles me-0.5 align-middle"></i>
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<span class="align-middle">@Server.StarName</span>
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</span>
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<span>
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<i class="icon-database me-0.5 align-middle"></i>
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<span class="align-middle">@Server.NodeName</span>
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</span>
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</div>
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</div>
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</div>
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<div class="flex flex-row items-center">
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<div class="flex gap-x-1.5">
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@if (State == ServerState.Offline)
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{
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<WButton CssClasses="btn btn-success" OnClick="_ => Start()">
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<i class="icon-play me-1 align-middle"></i>
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<span class="align-middle">Start</span>
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</WButton>
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}
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else
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{
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<button type="button" class="btn btn-success" disabled="disabled">
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<i class="icon-play me-1 align-middle"></i>
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<span class="align-middle">Start</span>
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</button>
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}
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@if (State == ServerState.Online)
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{
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<button type="button" class="btn btn-primary">
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<i class="icon-rotate-ccw me-1 align-middle"></i>
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<span class="align-middle">Restart</span>
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</button>
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}
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else
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{
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<button type="button" class="btn btn-primary" disabled="disabled">
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<i class="icon-rotate-ccw me-1 align-middle"></i>
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<span class="align-middle">Restart</span>
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</button>
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}
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@if (State == ServerState.Starting || State == ServerState.Online || State == ServerState.Stopping)
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{
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if (State == ServerState.Stopping)
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{
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<WButton CssClasses="btn btn-danger" OnClick="_ => Kill()">
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<i class="icon-bomb me-1 align-middle"></i>
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<span class="align-middle">Kill</span>
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</WButton>
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}
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else
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{
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<WButton CssClasses="btn btn-danger" OnClick="_ => Stop()">
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<i class="icon-squircle me-1 align-middle"></i>
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<span class="align-middle">Stop</span>
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</WButton>
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}
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}
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else
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{
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<button type="button" class="btn btn-danger" disabled="disabled">
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<i class="icon-squircle me-1 align-middle"></i>
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<span class="align-middle">Stop</span>
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</button>
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}
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</div>
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</div>
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</div>
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<div class="mt-3">
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<Tabs>
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@foreach (var tab in Tabs)
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{
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<Tab Name="@tab.Name">
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@{
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var rf = ComponentHelper.FromType(tab.ComponentType, parameters =>
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{
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parameters.Add("Server", Server);
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parameters.Add("State", State);
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parameters.Add("InitialConsoleMessage", InitialConsoleMessage);
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parameters.Add("HubConnection", HubConnection);
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parameters.Add("Parent", this);
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});
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}
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@rf
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</Tab>
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}
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</Tabs>
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</div>
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}
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</LazyLoader>
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@code
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{
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[Parameter] public int ServerId { get; set; }
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private List<ServerTab> Tabs = new();
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private ServerDetailResponse Server;
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private bool NotFound = false;
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private ServerState State;
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private string InitialConsoleMessage;
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private HubConnection HubConnection;
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private async Task Load(LazyLoader _)
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{
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try
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{
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// Load meta data
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Server = await ApiClient.GetJson<ServerDetailResponse>(
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$"api/client/servers/{ServerId}"
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);
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// Load server tabs
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foreach (var serverTabProvider in TabProviders)
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Tabs.AddRange(await serverTabProvider.GetTabs(Server));
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// Load initial status for first render
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var status = await ApiClient.GetJson<ServerStatusResponse>(
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$"api/client/servers/{ServerId}/status"
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);
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State = status.State;
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// Load initial messages
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var initialLogs = await ApiClient.GetJson<ServerLogsResponse>(
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$"api/client/servers/{ServerId}/logs"
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);
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InitialConsoleMessage = "";
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foreach (var message in initialLogs.Messages)
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InitialConsoleMessage += message;
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// Load websocket meta
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var websocketDetails = await ApiClient.GetJson<ServerWebSocketResponse>(
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$"api/client/servers/{ServerId}/ws"
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);
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// Build signal r
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HubConnection = new HubConnectionBuilder()
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.WithUrl(websocketDetails.Target)
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.Build();
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// Define handlers
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HubConnection.On<string>("StateChanged", async stateStr =>
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{
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if (!Enum.TryParse(stateStr, out ServerState receivedState))
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return;
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State = receivedState;
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await InvokeAsync(StateHasChanged);
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});
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HubConnection.On<string>("ConsoleOutput", async content =>
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{
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// Update initial message
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InitialConsoleMessage += content;
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await InvokeAsync(StateHasChanged);
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});
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// Connect
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await HubConnection.StartAsync();
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// Authenticate
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await HubConnection.SendAsync("Authenticate", websocketDetails.AccessToken);
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}
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catch (HttpApiException e)
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{
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if (e.Status == 404)
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NotFound = true;
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else
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throw;
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}
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}
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private async Task Start()
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=> await ApiClient.Post($"api/client/servers/{Server.Id}/start");
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private async Task Stop()
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=> await ApiClient.Post($"api/client/servers/{Server.Id}/stop");
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private async Task Kill()
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=> await ApiClient.Post($"api/client/servers/{Server.Id}/kill");
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public async ValueTask DisposeAsync()
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{
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if (HubConnection.State == HubConnectionState.Connected)
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await HubConnection.StopAsync();
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await HubConnection.DisposeAsync();
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}
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}
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