Implemented basic server file system endpoints and services. Implemented server files tab
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@@ -23,10 +23,13 @@ public partial class Server
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}
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else
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await InitializeStateMachine(ServerState.Offline);
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// And at last we initialize all events, so we can react to certain state changes and outputs.
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// Now we initialize all events, so we can react to certain state changes and outputs.
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// We need to do this regardless if the server was reattached or not, as it hasn't been initialized yet
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await InitializeEvents();
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// Load storage configuration
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await InitializeStorage();
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}
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private Task InitializeStateMachine(ServerState initialState)
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