Implemented extending virtual disks. Implemented full error handling for virtual disks. Fixed small zip/tar error i found
This commit is contained in:
@@ -48,6 +48,14 @@ public class AppConfiguration
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public string VirtualDisks { get; set; } = PathBuilder.Dir("virtualDisks");
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public string Backups { get; set; } = PathBuilder.Dir("backups");
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public string Install { get; set; } = PathBuilder.Dir("install");
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public VirtualDiskData VirtualDiskOptions { get; set; } = new();
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}
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public record VirtualDiskData
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{
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public string FileSystemType { get; set; } = "ext4";
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public string E2FsckParameters { get; set; } = "-pf";
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}
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public class FilesData
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@@ -93,8 +93,6 @@ public static class ServerConfigurationExtensions
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parameters.User = $"{userId}:{userId}";
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Console.WriteLine($"DUID: {userId}");
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/*
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if (userId == 0)
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{
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@@ -24,7 +24,14 @@ public class ServerFileSystem
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var path = Normalize(inputPath);
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var entries = FileSystem.ReadDir(path);
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var result = entries
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IEnumerable<SecureFsEntry> entryQuery = entries;
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// Filter all lost+found directories on the root of the file system
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// to hide the folder shown by virtual disk volumes
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if (string.IsNullOrEmpty(inputPath) || inputPath == "/")
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entryQuery = entryQuery.Where(x => x.Name != "lost+found");
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var result = entryQuery
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.Select(x => new ServerFileSystemResponse()
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{
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Name = x.Name,
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@@ -267,9 +274,12 @@ public class ServerFileSystem
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{
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var entry = inputStream.GetNextEntry();
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if(entry == null || entry.IsDirectory)
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if(entry == null)
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break;
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if(entry.IsDirectory)
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continue;
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var fileDestination = Path.Combine(destination, entry.Name);
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var parentDirectory = Path.GetDirectoryName(fileDestination);
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@@ -294,9 +304,12 @@ public class ServerFileSystem
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{
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var entry = inputStream.GetNextEntry();
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if(entry == null || entry.IsDirectory)
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if(entry == null)
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break;
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if(entry.IsDirectory)
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continue;
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var fileDestination = Path.Combine(destination, entry.Name);
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var parentDirectory = Path.GetDirectoryName(fileDestination);
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@@ -71,7 +71,6 @@ public class Server : IAsyncDisposable
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.Permit(ServerTrigger.Exited, ServerState.Offline);
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// Configure task reset when server goes offline
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StateMachine.Configure(ServerState.Offline)
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.OnEntryAsync(async () =>
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{
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@@ -82,7 +81,6 @@ public class Server : IAsyncDisposable
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});
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// Setup websocket notify for state changes
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StateMachine.OnTransitionedAsync(async transition =>
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{
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await HubContext.Clients
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@@ -2,6 +2,7 @@ using System.Diagnostics;
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using Mono.Unix.Native;
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using MoonCore.Exceptions;
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using MoonCore.Helpers;
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using MoonCore.Unix.Exceptions;
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using MoonCore.Unix.SecureFs;
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using MoonlightServers.Daemon.Configuration;
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using MoonlightServers.Daemon.Helpers;
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@@ -11,15 +12,18 @@ namespace MoonlightServers.Daemon.ServerSystem.SubSystems;
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public class StorageSubSystem : ServerSubSystem
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{
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private readonly AppConfiguration AppConfiguration;
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private SecureFileSystem? SecureFileSystem;
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private SecureFileSystem SecureFileSystem;
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private ServerFileSystem ServerFileSystem;
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private ConsoleSubSystem ConsoleSubSystem;
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public string RuntimeVolumePath { get; private set; }
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public string InstallVolumePath { get; private set; }
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public string VirtualDiskPath { get; private set; }
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public bool IsInitialized { get; private set; }
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public bool IsVirtualDiskMounted { get; private set; }
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public bool IsInitialized { get; private set; } = false;
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public bool IsFileSystemAccessorCreated { get; private set; } = false;
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public StorageSubSystem(
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Server server,
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@@ -57,43 +61,53 @@ public class StorageSubSystem : ServerSubSystem
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VirtualDiskPath = virtualDiskPath;
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}
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public override Task Initialize()
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public override async Task Initialize()
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{
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Logger.LogDebug("Lazy initializing server file system");
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ConsoleSubSystem = Server.GetRequiredSubSystem<ConsoleSubSystem>();
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Task.Run(async () =>
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{
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try
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{
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await EnsureRuntimeVolume();
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// If we don't use a virtual disk the EnsureRuntimeVolume() method is
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// all we need in order to serve access to the file system
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if (!Configuration.UseVirtualDisk)
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await CreateFileSystemAccessor();
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IsInitialized = true;
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await Reinitialize();
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}
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catch (Exception e)
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{
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var consoleSubSystem = Server.GetRequiredSubSystem<ConsoleSubSystem>();
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await consoleSubSystem.WriteMoonlight(
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"Unable to initialize server file system. Please contact the administrator");
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await ConsoleSubSystem.WriteMoonlight(
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"Unable to initialize server file system. Please contact the administrator"
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);
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Logger.LogError("An unhandled error occured while lazy initializing server file system: {e}", e);
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}
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});
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return Task.CompletedTask;
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throw;
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}
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}
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public override async Task Delete()
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{
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await DeleteInstallVolume();
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if (Configuration.UseVirtualDisk)
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await DeleteVirtualDisk();
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await DeleteRuntimeVolume();
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await DeleteInstallVolume();
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}
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public async Task Reinitialize()
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{
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IsInitialized = false;
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await EnsureRuntimeVolumeCreated();
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if (Configuration.UseVirtualDisk)
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{
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// Load the state of a possible mount already existing.
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// This ensures we are aware of the mount state after a restart.
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// Without that we would get errors when mounting
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IsVirtualDiskMounted = await CheckVirtualDiskMounted();
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// Ensure we have the virtual disk created and in the correct size
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await EnsureVirtualDisk();
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}
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IsInitialized = true;
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}
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#region Runtime
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@@ -110,68 +124,75 @@ public class StorageSubSystem : ServerSubSystem
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// The return value specifies if the request to the runtime volume is possible or not
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public async Task<bool> RequestRuntimeVolume(bool skipPermissions = false)
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{
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// If the initialization is still running we don't want to allow access to the runtime volume at all
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if (!IsInitialized)
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return false;
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if (!Configuration.UseVirtualDisk)
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return true; // This is the default return for all servers without a virtual disk which has been initialized
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// If the disk isn't already mounted, we need to mount it now
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if (!IsVirtualDiskMounted)
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{
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// If we use virtual disks and the disk isn't already mounted, we need to mount it now
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if (Configuration.UseVirtualDisk && !IsVirtualDiskMounted)
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await MountVirtualDisk();
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// And in order to serve the file system we need to create the accessor for it
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if (!IsFileSystemAccessorCreated)
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await CreateFileSystemAccessor();
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}
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if(!skipPermissions)
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if (!skipPermissions)
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await EnsureRuntimePermissions();
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return IsVirtualDiskMounted;
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return true;
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}
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private async Task EnsureRuntimeVolume()
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private Task EnsureRuntimeVolumeCreated()
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{
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// Create the volume directory if required
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if (!Directory.Exists(RuntimeVolumePath))
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Directory.CreateDirectory(RuntimeVolumePath);
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if (Configuration.UseVirtualDisk)
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await EnsureVirtualDiskCreated();
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return Task.CompletedTask;
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}
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private async Task DeleteRuntimeVolume()
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{
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// Already deleted? Then we don't want to care about anything at all
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if (!Directory.Exists(RuntimeVolumePath))
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return;
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// If we use a virtual disk there are no files to delete via the
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// secure file system as the virtual disk is already gone by now
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if (Configuration.UseVirtualDisk)
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{
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if (IsVirtualDiskMounted)
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{
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// Ensure the secure file system is no longer open
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if(SecureFileSystem != null && !SecureFileSystem.IsDisposed)
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SecureFileSystem.Dispose();
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await UnmountVirtualDisk();
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Directory.Delete(RuntimeVolumePath, true);
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return;
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}
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File.Delete(VirtualDiskPath);
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}
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else
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// If we still habe a file system accessor, we reuse it :)
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if (IsFileSystemAccessorCreated)
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{
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if (SecureFileSystem == null) // If we are not already initialized, we are initializing now just the part we need
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SecureFileSystem = new SecureFileSystem(RuntimeVolumePath);
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foreach (var entry in SecureFileSystem.ReadDir("/"))
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{
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if(entry.IsFile)
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if (entry.IsFile)
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SecureFileSystem.Remove(entry.Name);
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else
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SecureFileSystem.RemoveAll(entry.Name);
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}
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SecureFileSystem.Dispose();
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await DestroyFileSystemAccessor();
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}
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else
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{
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// If the file system accessor has already been removed we create a temporary one.
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// This handles the case when a server was never accessed and as such there is no accessor created yet
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var sfs = new SecureFileSystem(RuntimeVolumePath);
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foreach (var entry in sfs.ReadDir("/"))
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{
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if (entry.IsFile)
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sfs.Remove(entry.Name);
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else
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sfs.RemoveAll(entry.Name);
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}
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sfs.Dispose();
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}
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Directory.Delete(RuntimeVolumePath, true);
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@@ -191,6 +212,7 @@ public class StorageSubSystem : ServerSubSystem
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gid = 998;
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}
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// Chown all content of the runtime volume
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foreach (var entry in SecureFileSystem.ReadDir("/"))
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{
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if (entry.IsFile)
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@@ -199,7 +221,12 @@ public class StorageSubSystem : ServerSubSystem
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SecureFileSystem.ChownAll(entry.Name, uid, gid);
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}
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Syscall.chown(RuntimeVolumePath, uid, gid);
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// Chown also the main path of the volume
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if (Syscall.chown(RuntimeVolumePath, uid, gid) != 0)
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{
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var error = Stdlib.GetLastError();
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throw new SyscallException(error, "An error occured while chowning runtime volume");
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}
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return Task.CompletedTask;
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}
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@@ -209,6 +236,18 @@ public class StorageSubSystem : ServerSubSystem
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SecureFileSystem = new(RuntimeVolumePath);
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ServerFileSystem = new(SecureFileSystem);
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IsFileSystemAccessorCreated = true;
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return Task.CompletedTask;
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}
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private Task DestroyFileSystemAccessor()
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{
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if (!SecureFileSystem.IsDisposed)
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SecureFileSystem.Dispose();
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IsFileSystemAccessorCreated = false;
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return Task.CompletedTask;
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}
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@@ -239,33 +278,92 @@ public class StorageSubSystem : ServerSubSystem
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private async Task MountVirtualDisk()
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{
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// Check if we need to mount the virtual disk
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if (await ExecuteCommand("findmnt", RuntimeVolumePath) != 0)
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{
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await ConsoleSubSystem.WriteMoonlight("Mounting virtual disk. Please be patient");
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await ConsoleSubSystem.WriteMoonlight("Mounting virtual disk");
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await ExecuteCommand("mount", $"-t auto -o loop {VirtualDiskPath} {RuntimeVolumePath}", true);
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}
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IsVirtualDiskMounted = true;
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}
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private async Task UnmountVirtualDisk()
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{
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// Check if we need to unmount the virtual disk
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if (await ExecuteCommand("findmnt", RuntimeVolumePath) != 0)
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return;
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await ConsoleSubSystem.WriteMoonlight("Unmounting virtual disk");
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await ExecuteCommand("umount", RuntimeVolumePath, handleExitCode: true);
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await ExecuteCommand("umount", $"{RuntimeVolumePath}");
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IsVirtualDiskMounted = false;
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}
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private async Task EnsureVirtualDiskCreated()
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private async Task<bool> CheckVirtualDiskMounted()
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=> await ExecuteCommand("findmnt", RuntimeVolumePath) == 0;
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private async Task EnsureVirtualDisk()
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{
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// TODO: Handle resize
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var existingDiskInfo = new FileInfo(VirtualDiskPath);
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if(File.Exists(VirtualDiskPath))
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return;
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// Check if we need to create the disk or just check for the size
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if (existingDiskInfo.Exists)
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{
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var expectedSize = ByteConverter.FromMegaBytes(Configuration.Disk).Bytes;
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if (expectedSize > existingDiskInfo.Length)
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{
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Logger.LogDebug("Detected smaller disk size as expected. Resizing now");
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await ConsoleSubSystem.WriteMoonlight("Preparing to resize virtual disk");
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// If the file system accessor is still open we need to destroy it in order to to resize
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if (IsFileSystemAccessorCreated)
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await DestroyFileSystemAccessor();
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// If the disk is still mounted we need to unmount it in order to resize
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if (IsVirtualDiskMounted)
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await UnmountVirtualDisk();
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// Resize the disk image file
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Logger.LogDebug("Resizing virtual disk file");
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var fileStream = File.Open(VirtualDiskPath, FileMode.Open, FileAccess.ReadWrite, FileShare.None);
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fileStream.SetLength(expectedSize);
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await fileStream.FlushAsync();
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fileStream.Close();
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await fileStream.DisposeAsync();
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// Now we need to run the file system check on the disk
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Logger.LogDebug("Checking virtual disk for corruptions using e2fsck");
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await ConsoleSubSystem.WriteMoonlight("Checking virtual disk for any corruptions");
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await ExecuteCommand(
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"e2fsck",
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$"{AppConfiguration.Storage.VirtualDiskOptions.E2FsckParameters} {VirtualDiskPath}",
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handleExitCode: true
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);
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// Resize the file system
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Logger.LogDebug("Resizing filesystem of virtual disk using resize2fs");
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await ConsoleSubSystem.WriteMoonlight("Resizing virtual disk");
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await ExecuteCommand("resize2fs", VirtualDiskPath, handleExitCode: true);
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// Done :>
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Logger.LogDebug("Successfully resized virtual disk");
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await ConsoleSubSystem.WriteMoonlight("Resize of virtual disk completed");
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}
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else if (existingDiskInfo.Length > expectedSize)
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{
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Logger.LogDebug("Shrink from {expected} to {existing} detected", expectedSize, existingDiskInfo.Length);
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await ConsoleSubSystem.WriteMoonlight(
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"Unable to shrink virtual disk. Virtual disk will stay unmodified"
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);
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Logger.LogWarning(
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"Server disk limit was lower then the size of the virtual disk. Virtual disk wont be resized to prevent loss of files");
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}
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}
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else
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{
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// Create the image file and adjust the size
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Logger.LogDebug("Creating virtual disk");
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await ConsoleSubSystem.WriteMoonlight("Creating virtual disk file. Please be patient");
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var fileStream = File.Open(VirtualDiskPath, FileMode.CreateNew, FileAccess.Write, FileShare.None);
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@@ -279,9 +377,30 @@ public class StorageSubSystem : ServerSubSystem
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await fileStream.DisposeAsync();
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// Now we want to format it
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Logger.LogDebug("Formatting virtual disk");
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await ConsoleSubSystem.WriteMoonlight("Formatting virtual disk. This can take a bit");
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await ExecuteCommand("mkfs", $"-t ext4 {VirtualDiskPath}", true);
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await ExecuteCommand(
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"mkfs",
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$"-t {AppConfiguration.Storage.VirtualDiskOptions.FileSystemType} {VirtualDiskPath}",
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handleExitCode: true
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);
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// Done :)
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Logger.LogDebug("Successfully created virtual disk");
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await ConsoleSubSystem.WriteMoonlight("Virtual disk created");
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}
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}
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private async Task DeleteVirtualDisk()
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{
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if (IsFileSystemAccessorCreated)
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await DestroyFileSystemAccessor();
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if (IsVirtualDiskMounted)
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await UnmountVirtualDisk();
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File.Delete(VirtualDiskPath);
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}
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private async Task<int> ExecuteCommand(string command, string arguments, bool handleExitCode = false)
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@@ -312,11 +431,10 @@ public class StorageSubSystem : ServerSubSystem
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#endregion
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public override ValueTask DisposeAsync()
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public override async ValueTask DisposeAsync()
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{
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if (SecureFileSystem != null && !SecureFileSystem.IsDisposed)
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SecureFileSystem.Dispose();
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return ValueTask.CompletedTask;
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// We check for that just to ensure that we no longer access the file system
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if (IsFileSystemAccessorCreated)
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await DestroyFileSystemAccessor();
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}
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}
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Reference in New Issue
Block a user