Files
Moonlight/Moonlight/App/Helpers/Wings/WingsConsole.cs
2023-06-04 21:41:15 +02:00

389 lines
12 KiB
C#

using System.Net.WebSockets;
using System.Text;
using Logging.Net;
using Moonlight.App.Helpers.Wings.Data;
using Moonlight.App.Helpers.Wings.Enums;
using Moonlight.App.Helpers.Wings.Events;
using Newtonsoft.Json;
using ConsoleMessage = Moonlight.App.Helpers.Wings.Data.ConsoleMessage;
namespace Moonlight.App.Helpers.Wings;
public class WingsConsole : IDisposable
{
private ClientWebSocket WebSocket;
public List<ConsoleMessage> Messages;
private Task? ConsoleTask;
private string Socket = "";
private string Origin = "";
private string Token = "";
private bool Disconnecting;
public ConsoleState ConsoleState { get; private set; }
public ServerState ServerState { get; private set; }
public ServerResource Resource { get; private set; }
public EventHandler<ConsoleState> OnConsoleStateUpdated { get; set; }
public EventHandler<ServerState> OnServerStateUpdated { get; set; }
public EventHandler<ServerResource> OnResourceUpdated { get; set; }
public EventHandler<ConsoleMessage> OnMessage { get; set; }
public Func<WingsConsole, Task<string>> OnRequestNewToken { get; set; }
public WingsConsole()
{
ConsoleState = ConsoleState.Disconnected;
ServerState = ServerState.Offline;
Messages = new();
Resource = new()
{
Network = new()
{
RxBytes = 0,
TxBytes = 0
},
State = "offline",
Uptime = 0,
CpuAbsolute = 0,
DiskBytes = 0,
MemoryBytes = 0,
MemoryLimitBytes = 0
};
}
public Task Connect(string origin, string socket, string token)
{
Disconnecting = false;
WebSocket = new();
ConsoleState = ConsoleState.Disconnected;
ServerState = ServerState.Offline;
Messages = new();
Resource = new()
{
Network = new()
{
RxBytes = 0,
TxBytes = 0
},
State = "offline",
Uptime = 0,
CpuAbsolute = 0,
DiskBytes = 0,
MemoryBytes = 0,
MemoryLimitBytes = 0
};
Socket = socket;
Origin = origin;
Token = token;
WebSocket.Options.SetRequestHeader("Origin", Origin);
WebSocket.Options.SetRequestHeader("Authorization", "Bearer " + Token);
ConsoleTask = Task.Run(async () =>
{
try
{
await Work();
}
catch (Exception e)
{
Logger.Warn("Error connecting to wings console");
Logger.Warn(e);
}
});
return Task.CompletedTask;
}
private async Task Work()
{
await UpdateConsoleState(ConsoleState.Connecting);
await WebSocket.ConnectAsync(
new Uri(Socket),
CancellationToken.None
);
if (WebSocket.State != WebSocketState.Connecting && WebSocket.State != WebSocketState.Open)
{
await SaveMessage("Unable to connect to websocket", true);
await UpdateConsoleState(ConsoleState.Disconnected);
return;
}
await UpdateConsoleState(ConsoleState.Connected);
await Send(new SendTokenEvent()
{
Args = { Token }
});
while (WebSocket.State == WebSocketState.Open)
{
try
{
var raw = await ReceiveRaw();
if(string.IsNullOrEmpty(raw))
continue;
var eventData = JsonConvert.DeserializeObject<BaseEvent>(raw);
if (eventData == null)
{
await SaveMessage("Unable to parse event", true);
continue;
}
switch (eventData.Event)
{
case "jwt error":
if (WebSocket != null)
{
if (WebSocket.State == WebSocketState.Connecting || WebSocket.State == WebSocketState.Open)
await WebSocket.CloseAsync(WebSocketCloseStatus.Empty, null, CancellationToken.None);
WebSocket.Dispose();
}
await UpdateServerState(ServerState.Offline);
await UpdateConsoleState(ConsoleState.Disconnected);
await SaveMessage("Received a jwt error. Disconnected", true);
break;
case "token expired":
if (WebSocket != null)
{
if (WebSocket.State == WebSocketState.Connecting || WebSocket.State == WebSocketState.Open)
await WebSocket.CloseAsync(WebSocketCloseStatus.Empty, null, CancellationToken.None);
WebSocket.Dispose();
}
await UpdateServerState(ServerState.Offline);
await UpdateConsoleState(ConsoleState.Disconnected);
await SaveMessage("Token expired", true);
break;
case "token expiring":
await SaveMessage("Token will expire soon. Generating a new one", true);
Token = await OnRequestNewToken.Invoke(this);
await Send(new SendTokenEvent()
{
Args = { Token }
});
break;
case "auth success":
// Send intents
await SendRaw("{\"event\":\"send logs\",\"args\":[null]}");
await SendRaw("{\"event\":\"send stats\",\"args\":[null]}");
break;
case "stats":
var stats = JsonConvert.DeserializeObject<ServerResource>(eventData.Args[0]);
if (stats == null)
break;
var serverState = ParseServerState(stats.State);
if (ServerState != serverState)
await UpdateServerState(serverState);
await UpdateResource(stats);
break;
case "status":
var serverStateParsed = ParseServerState(eventData.Args[0]);
if (ServerState != serverStateParsed)
await UpdateServerState(serverStateParsed);
break;
case "console output":
foreach (var line in eventData.Args)
{
await SaveMessage(line);
}
break;
case "install output":
foreach (var line in eventData.Args)
{
await SaveMessage(line);
}
break;
case "daemon message":
foreach (var line in eventData.Args)
{
await SaveMessage(line);
}
break;
case "install started":
await UpdateServerState(ServerState.Installing);
break;
case "install completed":
await UpdateServerState(ServerState.Offline);
break;
}
}
catch (Exception e)
{
if (!Disconnecting)
{
Logger.Warn("Error while performing websocket actions");
Logger.Warn(e);
await SaveMessage("A unknown error occured while processing websocket", true);
}
}
}
}
private Task UpdateConsoleState(ConsoleState consoleState)
{
ConsoleState = consoleState;
OnConsoleStateUpdated?.Invoke(this, consoleState);
return Task.CompletedTask;
}
private Task UpdateServerState(ServerState serverState)
{
ServerState = serverState;
OnServerStateUpdated?.Invoke(this, serverState);
return Task.CompletedTask;
}
private Task UpdateResource(ServerResource resource)
{
Resource = resource;
OnResourceUpdated?.Invoke(this, Resource);
return Task.CompletedTask;
}
private Task SaveMessage(string content, bool internalMessage = false)
{
var msg = new ConsoleMessage()
{
Content = content,
IsInternal = internalMessage
};
lock (Messages)
{
Messages.Add(msg);
}
OnMessage?.Invoke(this, msg);
return Task.CompletedTask;
}
private ServerState ParseServerState(string raw)
{
switch (raw)
{
case "offline":
return ServerState.Offline;
case "starting":
return ServerState.Starting;
case "running":
return ServerState.Running;
case "stopping":
return ServerState.Stopping;
case "installing":
return ServerState.Installing;
default:
return ServerState.Offline;
}
}
public async Task EnterCommand(string content)
{
if (ConsoleState == ConsoleState.Connected)
{
await SendRaw("{\"event\":\"send command\",\"args\":[\"" + content + "\"]}");
}
}
public async Task SetPowerState(string state)
{
if (ConsoleState == ConsoleState.Connected)
{
await SendRaw("{\"event\":\"set state\",\"args\":[\"" + state + "\"]}");
}
}
private async Task Send(object data)
{
await SendRaw(JsonConvert.SerializeObject(data));
}
private async Task SendRaw(string data)
{
if (WebSocket.State == WebSocketState.Open)
{
byte[] byteContentBuffer = Encoding.UTF8.GetBytes(data);
await WebSocket.SendAsync(new ArraySegment<byte>(byteContentBuffer), WebSocketMessageType.Text, true,
CancellationToken.None);
}
}
private async Task<string> ReceiveRaw()
{
ArraySegment<byte> receivedBytes = new ArraySegment<byte>(new byte[1024]);
WebSocketReceiveResult result = await WebSocket.ReceiveAsync(receivedBytes, CancellationToken.None);
return Encoding.UTF8.GetString(receivedBytes.Array!, 0, result.Count);
}
public async Task Disconnect()
{
Disconnecting = true;
Messages.Clear();
if (WebSocket != null)
{
if (WebSocket.State == WebSocketState.Connecting || WebSocket.State == WebSocketState.Open)
await WebSocket.CloseAsync(WebSocketCloseStatus.Empty, null, CancellationToken.None);
WebSocket.Dispose();
}
if(ConsoleTask != null && ConsoleTask.IsCompleted)
ConsoleTask.Dispose();
}
public void Dispose()
{
Disconnecting = true;
Messages.Clear();
if (WebSocket != null)
{
if (WebSocket.State == WebSocketState.Connecting || WebSocket.State == WebSocketState.Open)
WebSocket.CloseAsync(WebSocketCloseStatus.Empty, null, CancellationToken.None).Wait();
WebSocket.Dispose();
}
if(ConsoleTask != null && ConsoleTask.IsCompleted)
ConsoleTask.Dispose();
}
}