Files
Moonlight/Moonlight/Features/Servers/Entities/Server.cs
2024-06-30 19:15:32 +02:00

33 lines
1011 B
C#

using Moonlight.Core.Database.Entities;
namespace Moonlight.Features.Servers.Entities;
public class Server
{
public int Id { get; set; }
public string Name { get; set; } = "";
public User Owner { get; set; }
public ServerImage Image { get; set; }
public int DockerImageIndex { get; set; } = 0;
public string? OverrideStartupCommand { get; set; }
public int Cpu { get; set; } = 100;
public int Memory { get; set; }
public int Disk { get; set; }
public bool UseVirtualDisk { get; set; } = false;
public ServerNode Node { get; set; }
public ServerNetwork? Network { get; set; }
public bool DisablePublicNetwork { get; set; } = false;
public ServerAllocation MainAllocation { get; set; }
public List<ServerAllocation> Allocations { get; set; } = new();
public List<ServerVariable> Variables { get; set; } = new();
public List<ServerBackup> Backups { get; set; } = new();
public List<ServerSchedule> Schedules { get; set; } = new();
}