Files
Moonlight/Moonlight/App/Database/Entities/User.cs
2023-07-03 20:01:34 +02:00

60 lines
1.7 KiB
C#

using Moonlight.App.Models.Misc;
namespace Moonlight.App.Database.Entities;
public class User
{
public int Id { get; set; }
// Personal data
public string FirstName { get; set; } = "";
public string LastName { get; set; } = "";
public string Email { get; set; } = "";
public string Password { get; set; } = "";
public string Address { get; set; } = "";
public string City { get; set; } = "";
public string State { get; set; } = "";
public string Country { get; set; } = "";
public string ServerListLayoutJson { get; set; } = "";
// States
public UserStatus Status { get; set; } = UserStatus.Unverified;
public bool Admin { get; set; } = false;
public bool SupportPending { get; set; } = false;
public bool HasRated { get; set; } = false;
public int Rating { get; set; } = 0;
public bool StreamerMode { get; set; } = false;
// Security
public bool TotpEnabled { get; set; } = false;
public string TotpSecret { get; set; } = "";
public DateTime TokenValidTime { get; set; } = DateTime.UtcNow;
// Discord
public ulong DiscordId { get; set; }
// Date stuff
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
public DateTime LastVisitedAt { get; set; } = DateTime.UtcNow;
// Subscriptions
public Subscription? CurrentSubscription { get; set; } = null;
public DateTime SubscriptionSince { get; set; } = DateTime.Now;
public int SubscriptionDuration { get; set; }
// Ip logs
public string RegisterIp { get; set; } = "";
public string LastIp { get; set; } = "";
}