Files
Moonlight/Moonlight/App/Services/DiscordBot/Modules/ActivityStatusModule.cs
2023-04-05 23:26:09 +02:00

39 lines
1.2 KiB
C#

using Discord;
using Discord.WebSocket;
using Moonlight.App.Database.Entities;
using Moonlight.App.Repositories;
namespace Moonlight.App.Services.DiscordBot.Modules;
public class ActivityStatusModule : BaseModule
{
private List<LoadingMessage> LoadingMessages;
private readonly PeriodicTimer Timer = new(TimeSpan.FromMinutes(1));
public ActivityStatusModule(DiscordSocketClient client, ConfigService configService, IServiceScope scope) : base(client, configService, scope)
{ }
public override Task RegisterCommands()
{ return Task.CompletedTask; }
public Task UpdateActivityStatusList()
{
var loadingMessageRepo = Scope.ServiceProvider.GetRequiredService<LoadingMessageRepository>();
LoadingMessages = loadingMessageRepo.Get().ToList();
return Task.CompletedTask;
}
public async void ActivityStatusScheduler()
{
while (await Timer.WaitForNextTickAsync())
{
Random rand = new Random();
LoadingMessage random = LoadingMessages[rand.Next(LoadingMessages.Count)];
await Client.SetGameAsync(random.Message, "https://www.endelon.team", ActivityType.Streaming);
}
}
}