Added ActivityStatus
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@@ -2,26 +2,27 @@
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using Discord;
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using Discord.WebSocket;
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using Logging.Net;
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using Moonlight.App.Repositories;
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using Moonlight.App.Services.DiscordBot.Commands;
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using Moonlight.App.Services.DiscordBot.Modules;
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namespace Moonlight.App.Services.DiscordBot;
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public class DiscordBotService
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{
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public static bool MaintenanceMode = false;
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private readonly IServiceScopeFactory ServiceScopeFactory;
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private readonly ConfigService ConfigService;
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private IServiceScope ServiceScope;
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private readonly DiscordSocketClient Client;
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// Add here references so e.g.
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// public ExampleModule ExampleModule { get; private set; }
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public RemoveCommandsModuels RemoveCommandsModuels { get; private set; }
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// References
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public ActivityStatusModule ActivityStatusModule { get; private set; }
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public DiscordBotService(
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public DiscordBotService(
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IServiceScopeFactory serviceScopeFactory,
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ConfigService configService)
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{
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@@ -39,15 +40,19 @@ public class DiscordBotService
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var discordConfig = ConfigService
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.GetSection("Moonlight")
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.GetSection("DiscordBot");
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if(!discordConfig.GetValue<bool>("Enable"))
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if (!discordConfig.GetValue<bool>("Enable"))
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return;
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Client.Log += Log;
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Client.Ready += OnReady;
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//Commands
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RemoveCommandsModuels = new(Client, ConfigService, ServiceScope);
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//Module
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ActivityStatusModule = new(Client, ConfigService, ServiceScope);
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await ActivityStatusModule.UpdateActivityStatusList();
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await Client.LoginAsync(TokenType.Bot, discordConfig.GetValue<string>("Token"));
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await Client.StartAsync();
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@@ -56,12 +61,13 @@ public class DiscordBotService
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}
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private async Task OnReady()
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{
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//TODO: MASU Ladenachrichten jede Minute ändern.
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await Client.SetGameAsync("Masu ist zu lazy um das zu Implementieren.", null, ActivityType.Listening);
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//await Client.SetGameAsync(name: "https://endelon-hosting.de", type: ActivityType.Watching);
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await Client.SetStatusAsync(UserStatus.Idle);
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Logger.Info($"Invite link: https://discord.com/api/oauth2/authorize?client_id={Client.CurrentUser.Id}&permissions=1099511696391&scope=bot%20applications.commands");
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Logger.Info($"Login as {Client.CurrentUser.Username}#{Client.CurrentUser.DiscriminatorValue}");
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Task.Run(ActivityStatusModule.ActivityStatusScheduler);
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}
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private Task Log(LogMessage message)
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@@ -69,12 +75,12 @@ public class DiscordBotService
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Logger.Debug(message.Message);
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return Task.CompletedTask;
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}
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public async Task CreateCommands()
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{
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Stopwatch stopwatch = new Stopwatch();
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stopwatch.Start();
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var type = this.GetType();
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var properties = type.GetProperties();
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Logger.Debug("Start Initializing Commands");
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@@ -96,9 +102,9 @@ public class DiscordBotService
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}
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}
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}
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stopwatch.Stop();
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Logger.Info($"Registered all commands. Done in {stopwatch.ElapsedMilliseconds}ms");
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}
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}
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@@ -0,0 +1,39 @@
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using Discord;
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using Discord.WebSocket;
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using Moonlight.App.Database.Entities;
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using Moonlight.App.Repositories;
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namespace Moonlight.App.Services.DiscordBot.Modules;
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public class ActivityStatusModule : BaseModule
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{
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private List<LoadingMessage> LoadingMessages;
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private readonly PeriodicTimer Timer = new(TimeSpan.FromMinutes(1));
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public ActivityStatusModule(DiscordSocketClient client, ConfigService configService, IServiceScope scope) : base(client, configService, scope)
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{ }
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public override Task RegisterCommands()
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{ return Task.CompletedTask; }
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public Task UpdateActivityStatusList()
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{
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var loadingMessageRepo = Scope.ServiceProvider.GetRequiredService<LoadingMessageRepository>();
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LoadingMessages = loadingMessageRepo.Get().ToList();
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return Task.CompletedTask;
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}
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public async void ActivityStatusScheduler()
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{
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while (await Timer.WaitForNextTickAsync())
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{
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Random rand = new Random();
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LoadingMessage random = LoadingMessages[rand.Next(LoadingMessages.Count)];
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await Client.SetGameAsync(random.Message, "https://www.endelon.team", ActivityType.Streaming);
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}
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}
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}
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